#pragma once
#define ROW 3
#define COL 3
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void menu();
void game();
void Init_board(char board[ROW][COL],int row,int col);
void Display_board(char board[ROW][COL],int row,int col);
void Player_move(char board[ROW][COL], int row, int col, int* count_player);
void Computer_move(char board[ROW][COL], int row, int col, int* count_player ,int* count_computer);
char Is_win(char board[ROW][COL], int row, int col);
int Is_full(char board[ROW][COL], int  row, int  col);
void Result(char result);


